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3Grade 3 Standards
Top Mathematicians
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Measurement
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3.MT.1.1.1
Estimates and measures the dimensions of an object using conventional units metre, decimetre, centimetre and millimetre
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3.MT.1.1.2
Establishes relationships between units of measure for length using metre, decimetre, centimetre and millimetre
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3.147Compare and Convert Metric Units5
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3.MT.1.1.3
Calculates the perimeter of plane figures
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3.148Find the Perimeter5
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3.149Perimeter: Find the Missing Side Length5
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3.MT.1.2.1
Estimates and measures surface area using unconventional units
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3.MT.1.3.1a
Estimates and measures volume using unconventional units
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3.MT.1.4.1
Compares angles
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3.MT.1.5.1
Estimates and measures capacity using unconventional units
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3.MT.1.5.2
Estimates and measures capacity using conventional units
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3.MT.1.6.1
Estimates and measures mass using unconventional units
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3.MT.1.6.2
Estimates and measures mass using conventional units
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3.MT.1.7.1
Estimates and measures time using conventional units
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3.154Reading Clocks5
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3.155Match Analog and Digital Clocks5
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3.156Reading Clocks10
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3.157Match Clocks and Time10
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3.158AM or PM5
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3.159Find the Change in Time I20
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3.160Change in Time Review20
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3.161Find the Change in Time20
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3.162Elapsed Time10
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3.163Convert Time Units5
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3.MT.1.7.2
Establishes relationships between units of measure
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3.163Convert Time Units5
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3.MT.1.8.1
Estimates and measures temperature using conventional units
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3.MT.1.1.1
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Statistics
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3.ST.1.1.1
Formulates questions for a survey (based on age-appropriate topics, students' language level, etc.)
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3.ST.1.1.2
Collects, describes and organizes data (classifies or categorizes) using tables
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3.ST.1.1.3
Interprets data using a table, a bar graph, a pictograph and a broken-line graph
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3.165Interpret Bar Graphs20
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3.166Interpret Line Plots5
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3.167Interpret Line Plots with Numbers Up to 405
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3.168Interpret Line Plots with Up to 5 Data Points5
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3.169Interpret Pictographs20
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3.170Convert Graphs to Input/Output Tables5
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3.171Interpret Line Graphs5
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3.ST.1.1.4
Displays data using a table, a bar graph, a pictograph and a broken-line graph
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3.172Create Bar Graphs Using Tables5
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3.173Create Bar Graphs5
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3.174Create Line Plots5
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3.175Create Line Plots II5
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3.176Create Pictographs5
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3.177Create Line Graphs5
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3.ST.1.1.1
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Geometry
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3.G.1.1.1
Locates objects in a plane
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3.124Coordinate Graphs Review10
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3.125Coordinate Graphs with Decimals and Negative Numbers15
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3.126Coordinate Graphs Review with Whole Numbers10
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3.127Coordinate Graphs as Maps5
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3.G.1.1.2
Locates objects on an axis (based on the types of numbers studied)
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3.G.1.1.3
Locates points in a Cartesian plane in the first quadrant
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3.124Coordinate Graphs Review10
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3.125Coordinate Graphs with Decimals and Negative Numbers15
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3.126Coordinate Graphs Review with Whole Numbers10
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3.127Coordinate Graphs as Maps5
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3.128Graph Points on a Coordinate Plane10
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3.G.1.2.1
Compares objects or parts of objects in the environment with solids (e.g. spheres, cones, cubes, cylinders, prisms, pyramids)
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3.129Geometry of Everyday Objects5
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3.G.1.2.2
Compares and constructs solids (e.g. spheres, cones, cubes, cylinders, prisms, pyramids)
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3.130Count Edges5
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3.131Count Faces5
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3.132Count Edges, Vertices and Faces5
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3.133Count Vertices5
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3.G.1.2.3
Identifies the main solids (e.g. spheres, cones, cubes, cylinders, prisms, pyramids)
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3.G.1.2.4
Identifies and represents the different faces of a prism or pyramid
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3.G.1.2.5
Describes prisms and pyramids in terms of faces, vertices and edges
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3.130Count Edges5
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3.131Count Faces5
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3.132Count Edges, Vertices and Faces5
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3.133Count Vertices5
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3.G.1.2.6
Classifies prisms and pyramids
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3.G.1.2.7
Constructs a net of a prism or pyramid
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3.G.1.2.8a
Matches the net of a prism to the corresponding prism and vice versa
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3.136Nets of 3-Dimensional Figures5
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3.G.1.2.8b
Matches the net of a pyramid to the corresponding pyramid and vice versa
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3.136Nets of 3-Dimensional Figures5
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3.G.1.3.1
Identifies plane figures (square, rectangle, triangle, rhombus and circle)
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3.G.1.3.2
Describes plane figures (square, rectangle, triangle and rhombus)
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3.137Which 2 Dimensional Shape Is Described?5
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3.134Identify Simple Planar and Solid Shapes5
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3.138Compare Sides and Corners5
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3.135Identify Planar and Solid Shapes5
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3.G.1.3.3
Describes convex and nonconvex polygons
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3.139Which Shape Is Described?5
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3.G.1.3.4
Identifies and constructs parallel lines and perpendicular lines
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3.G.1.3.5
Describes quadrilaterals (e.g. parallel segments, perpendicular segments, right angles, acute angles, obtuse angles)
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3.G.1.3.6
Classifies quadrilaterals
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3.141Classify Quadrilateral Shapes5
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3.G.1.4.1
Identifies congruent figures
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3.142Identify Same Shapes5
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3.143Comparing Objects - Same / Different5
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3.G.1.4.2
Observes and produces patterns using geometric figures
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3.117Mixed Patterns5
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3.G.1.4.3
Observes and produces frieze patterns and tessellations using reflections
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3.144Identify Reflections, Rotations and Translations5
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3.145Symmetry5
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3.G.1.1.1
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Arithmetic: Meaning of operations involving numbers
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3.ARTM.1.1.1
Determines the operation(s) to perform in a given situation
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3.36Mixed Equation with Numbers Up to 1000020
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3.37Mixed Equation with Numbers Up to 10020
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3.38Multi-Step20
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3.ARTM.1.1.2a
Uses objects, diagrams or equations to represent and describe transformations of numbers up to 100000: adding, taking away, uniting, comparing
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3.39Addition Input/Output Tables with Numbers Up to 10015
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3.40Addition Input/Output Tables with Sums Up to 100020
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3.41Numbers Up to 1000 Review20
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3.42Numbers Up to 100020
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3.43Adding Three or More Numbers20
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3.44Subtraction Input/Output Tables20
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3.45Subtraction with Operands Up to 100020
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3.ARTM.1.1.2b
Uses objects, diagrams or equations to represent and describe the composition of transformations (positive or negative) of numbers up to 100000
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3.ARTM.1.1.3
Uses objects, diagrams or equations to represent and describe rectangular arrays, repeated addition, Cartesian product, area, volume, repeated subtraction, sharing, number of times x goes into y, and comparisons.
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3.46Multiplication Sentences5
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3.47Relate Addition and Multiplication15
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3.48Multiplication with Pictures10
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3.49Multiplication Input/Output Tables20
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3.50Multiplication20
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3.51Division: Complete the Table20
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3.52Division with Divisors Up to 1020
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3.53Compare Area and Perimeter of Two Figures15
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3.54Area with Unit Squares and Units15
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3.55Area with Unit Squares15
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3.56Area of Rectangles15
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3.ARTM.1.1.4
Establishes equality relations between numerical expressions (e.g. 3 + 2 = 6 - 1)
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3.ARTM.1.1.5
Determines numerical equivalencies using relationships between operations (the four operations), the commutative property of addition and multiplication and the associative property.
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3.47Relate Addition and Multiplication15
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3.57Simplify Expressions15
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3.58Properties of Addition15
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3.59Solve Using Properties of Addition15
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3.60Factors of Multiplication15
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3.61Choose Properties of Multiplication15
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3.62Properties of Multiplication with Factors Up to 1215
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3.63Solve Using Properties of Multiplication with Factors Up to 1220
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3.64Relate Multiplication and Division with Factors Up to 1220
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3.ARTM.1.2.1a
Uses objects, diagrams or equations to represent and describe transformations with decimals to the hundredth place value: adding, taking away, uniting, comparing
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3.ARTM.1.2.1b
Uses objects, diagrams or equations to represent and describe the composition of transformations (positive or negative) with decimals to the hundreth place value.
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3.ARTM.1.2.2
Uses objects, diagrams or equations to represent and describe rectangular arrays, repeated addition, Cartesian product, area, volume, repeated subtraction, sharing, number of times x goes into y, and comparisons, with decimals to the hundreth place value.
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3.ARTM.1.2.3
Determines numerical equivalencies using the relationship between operations (the four operations), the commutative property of addition and multiplication and the associative property with decimals up to the hundreth place value.
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3.ARTM.1.1.1
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Probability
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3.PR.1.1.1
When applicable, recognizes variability in possible outcomes (uncertainty)
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3.178Calculate Mode10
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3.179Calculate Mean, Median, Mode and Range10
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3.180Calculate Mean10
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3.181Interpret Charts to Find Mean, Median, Mode, and Range5
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3.182Interpret Charts to Find Mean5
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3.183Interpret Charts to Find Mode5
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3.184Combination and Permutation Notation10
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3.PR.1.1.10
Simulates random experiments with or without the use of technology
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3.PR.1.1.14
Experiments with activities involving chance, using various objects (e.g. spinners, rectangular prisms, glasses, marbles, thumb tacks, 6-, 8- or 12-sided dice)
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3.PR.1.1.2
When applicable, recognizes equiprobability (e.g. quantity, symmetry of an object [cube])
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3.PR.1.1.3
When applicable, becomes aware of the independence of events in an experiment
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3.PR.1.1.5
Predicts qualitatively an outcome or several events using a probability line, among other things
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3.PR.1.1.5a
Predicts certain, possible or impossible outcome
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3.PR.1.1.5b
Predicts more likely, just as likely, less likely event
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3.PR.1.1.6
Distinguishes between prediction and outcome
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3.185Making Predictions5
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3.186Prediction Problems5
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3.PR.1.1.7
Uses tables or diagrams to collect and display the outcomes of an experiment
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3.PR.1.1.8
Enumerates possible outcomes of a random experiment, using a table, a tree diagram
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3.184Combination and Permutation Notation10
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3.PR.1.1.9
Compares qualitatively the theoretical or experimental probability of events
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3.PR.1.1.1
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Arithmetic: Operations involving numbers
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3.ARTO.1.1.10
Adds new terms to a series when the first three terms or more are given
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3.117Mixed Patterns5
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3.17Counting and Number Patterns: Skip-Counting Sequences20
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3.ARTO.1.1.11a
Uses a calculator and becomes familiar with its basic functions (+, -, =, 0 to 9 number keys, all clear, clear)
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3.ARTO.1.1.11b
Uses a calculator and becomes familiar with its × and ÷ functions
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3.ARTO.1.1.1a
Approximates the result of an addition or subtraction involving natural numbers up to 100000
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3.66Estimate Sums with Numbers Up to 100,00020
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3.67Estimate Differences20
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3.ARTO.1.1.1b
Approximates the result of any of the four operations involving natural numbers 100000
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3.66Estimate Sums with Numbers Up to 100,00020
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3.67Estimate Differences20
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3.68Solve Inequalities Using Estimation15
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3.69Estimate Products Up to 100020
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3.70Estimate Quotients20
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3.71Estimate Quotients Up to 10,00020
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3.72Estimate Quotients Up to 100020
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3.ARTO.1.1.2a
Builds a repertoire of memorized addition and subtraction facts
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3.ARTO.1.1.2b
Develops various strategies that promote mastery of number facts and relates them to the properties of addition
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3.39Addition Input/Output Tables with Numbers Up to 10015
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3.40Addition Input/Output Tables with Sums Up to 100020
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3.41Numbers Up to 1000 Review20
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3.42Numbers Up to 100020
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3.43Adding Three or More Numbers20
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3.44Subtraction Input/Output Tables20
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3.45Subtraction with Operands Up to 100020
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3.73Add Two Numbers Up to 100020
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3.74Add Three Digit Numbers Ending in Zero Up to 100020
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3.75Addition Patterns Over Increasing Place Values15
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3.76Increasing Addition Patterns20
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3.77Add Two Numbers Up to 500000025
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3.78Adding Three or More Numbers20
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3.79Adding Three or More Numbers with One or Two Digits15
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3.80Complete the Equation with Numbers Up to 100020
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3.81Subtract Two Numbers Up to 100020
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3.82Increasing Subtraction Patterns15
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3.83Subtraction with Numbers Up to 50000005
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3.84Fill in the Missing Digits15
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3.ARTO.1.1.2c
Masters all addition facts (0 + 0 to 10 + 10) and the corresponding subtraction facts
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3.44Subtraction Input/Output Tables20
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3.78Adding Three or More Numbers20
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3.85Related Addition Equations Up to 1010
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3.86Choose Addition Pictures Up to 105
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3.87How to Make a Number with Single Digits Up to 1015
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3.88How to Make a Number - Values Up to 10020
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3.89How to Make a Number - Sums and Numbers Up to 1015
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3.90Addition with Single Digit Numbers with Sums Up to 2015
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3.91Addition Input/Output Tables with Sums Up to 2010
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3.92Choose Subtraction Pictures with Numbers Up to 105
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3.93Related Subtraction Equations Up to 1010
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3.94Subtraction with Pictures Up to 1010
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3.95Subtract Two Numbers Up to 1815
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3.ARTO.1.1.3a
Develops processes for mental computation: Uses their own processes to determine the sum or difference of two natural numbers
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3.39Addition Input/Output Tables with Numbers Up to 10015
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3.40Addition Input/Output Tables with Sums Up to 100020
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3.41Numbers Up to 1000 Review20
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3.42Numbers Up to 100020
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3.44Subtraction Input/Output Tables20
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3.45Subtraction with Operands Up to 100020
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3.73Add Two Numbers Up to 100020
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3.77Add Two Numbers Up to 500000025
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3.81Subtract Two Numbers Up to 100020
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3.83Subtraction with Numbers Up to 50000005
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3.ARTO.1.1.3b
Develops processes for mental computation: Uses their own processes to determine the product or quotient of two natural numbers
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3.96Missing Factors20
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3.97Division with a Specific Number Up to 945
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3.48Multiplication with Pictures10
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3.50Multiplication20
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3.51Division: Complete the Table20
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3.52Division with Divisors Up to 1020
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3.ARTO.1.1.4a
Uses conventional processes to determine the sum of two natural numbers up four digits
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3.39Addition Input/Output Tables with Numbers Up to 10015
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3.40Addition Input/Output Tables with Sums Up to 100020
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3.41Numbers Up to 1000 Review20
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3.42Numbers Up to 100020
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3.73Add Two Numbers Up to 100020
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3.77Add Two Numbers Up to 500000025
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3.ARTO.1.1.4b
Uses conventional processes to determine the difference between two natural numbers of up to four digits whose result is greater than 0
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3.44Subtraction Input/Output Tables20
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3.45Subtraction with Operands Up to 100020
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3.81Subtract Two Numbers Up to 100020
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3.83Subtraction with Numbers Up to 50000005
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3.ARTO.1.1.5
Determines the missing term in an equation (relationships between operations): a + b =__, a + __ = c, __ + b = c, a - b = __, a - __= c, __ - b = c
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3.80Complete the Equation with Numbers Up to 100020
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3.98Complete the Equation with Sums Up to 100020
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3.99Complete the Subtraction Sentence20
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3.100Complete the Subtraction Sentence with Operands Up to 100020
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3.9Balance Addition Equations with Sums Up to 100020
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3.10Balance Addition Equations with Operands Up to 100020
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3.11Balance Subtraction Equations with Operands Up to 100020
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3.ARTO.1.1.6a
Builds a memory of multiplication facts (0 × 0 to 10 × 10) and the corresponding division facts, using objects, drawings, charts or tables
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3.46Multiplication Sentences5
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3.47Relate Addition and Multiplication15
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3.48Multiplication with Pictures10
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3.ARTO.1.1.6b
Develops various strategies that promote mastery of number facts and relate them to the properties of multiplication
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3.ARTO.1.1.6c
Masters all multiplication facts (0 × 0 to 10 × 10) and the corresponding division facts
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3.97Division with a Specific Number Up to 945
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3.104Multiplication with a Specific Number Up to 1265
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3.105Multiplication by 1010
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3.106Multiply Two Numbers15
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3.107Multiplication Tables45
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3.108Division with Divisors Up to 1020
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3.109Complete the Division Sentence15
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3.ARTO.1.1.7a
Uses his/her own processes as well as materials and drawings to determine the product or quotient of a three-digit natural number and a one-digit natural number, expresses the remainder of a division as a fraction, depending on the context
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3.50Multiplication20
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3.106Multiply Two Numbers15
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3.110Division Patterns with Zeroes15
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3.111Increasing Division Patterns20
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3.112Division with Remainder with Numbers Up to 100020
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3.113Division with Dividend Up to 100020
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3.114Divisibility Rules with Numbers Up to 10,00020
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3.115Interpret Remainders20
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3.ARTO.1.1.8
Determines the missing term in an equation (relationships between operations): a+b = _, a+_=c, a-b=_ a-_=c _-b = c
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3.97Division with a Specific Number Up to 945
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3.64Relate Multiplication and Division with Factors Up to 1220
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3.109Complete the Division Sentence15
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3.116Find Missing Factors15
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3.ARTO.1.1.9a
Using his/her own words and mathematical language that is at an appropriate level for the cycle, describes
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3.ARTO.1.1.9b
Using his/her own words and mathematical language that is at an appropriate level for the cycle, describes non-numerical patterns (e.g. series of colours, shapes, sounds, gestures)
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3.117Mixed Patterns5
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3.ARTO.1.1.9c
Using his/her own words and mathematical language that is at an appropriate level for the cycle, describes numerical patterns (e.g. number rhymes, tables and charts)
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3.ARTO.1.1.9d
Using his/her own words and mathematical language that is at an appropriate level for the cycle, describes series of numbers and family of operations
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3.ARTO.1.2.1
Generates a set of equivalent fractions
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3.118What Mixed Fraction Is Shown?10
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3.119Compare Fractions20
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3.26Make Equivalent Fractions20
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3.27Choose the Equivalent Fraction15
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3.28Reduce to Lowest Terms20
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3.29Reducing Fractions to Lowest Terms20
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3.ARTO.1.3.1
Approximates the result of an addition or a subtraction with decimals
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3.ARTO.1.3.2
Develops processes for mental computation: adds and subtracts decimals
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3.65Add and Subtract Decimals Up to 1020
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3.122Add and Subtract Decimal Numbers15
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3.123Mixed Equations with Decimals15
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3.ARTO.1.3.3
Develops processes for written computation: adds and subtracts decimals whose result does not go beyond the second decimal place
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3.65Add and Subtract Decimals Up to 1020
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3.122Add and Subtract Decimal Numbers15
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3.123Mixed Equations with Decimals15
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3.ARTO.1.1.10
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Arithmetic: Understanding and writing numbers
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3.ARTU.1.1.10
Locates natural numbers using different visual aids (e.g. hundreds chart, number strip, number line)
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3.ARTU.1.1.11a
Identifies properties of natural numbers up to 100000 as odd or even numbers
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3.15Even or Odd I10
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3.16Select Even or Odd10
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3.ARTU.1.1.11b
Identifies properties of natural numbers up to 100000 as square, prime, or composite numbers
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3.20Squares: Multiply by the Same Number15
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3.21Prime and Composite Numbers10
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3.ARTU.1.1.12
Classifies natural numbers in various ways, based on their properties (e.g. even numbers, composite numbers)
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3.21Prime and Composite Numbers10
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3.15Even or Odd I10
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3.16Select Even or Odd10
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3.ARTU.1.1.13
Approximates a collection, using objects or drawings (e.g. estimate, round up/down to a given value)
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3.22Rounding with Numbers Up to 500015
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3.ARTU.1.1.1a
Counts or recites counting rhymes involving natural numbers up to 100000
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3.ARTU.1.1.1b
counts forward or backward up to 100000
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3.ARTU.1.1.1c
skip counts (e.g. by twos) up to 100000
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3.ARTU.1.1.2a
Counts collections (using objects or drawings)
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3.ARTU.1.1.2b
counts a collection by grouping or regrouping up to 100000
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3.ARTU.1.1.3
Reads and writes any natural number up to 100000
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3.ARTU.1.1.4a
Represents natural numbers in different ways or associates a number with a set of objects or drawings with emphasis on exchanging apparent, non-accessible groupings, using structured materials (e.g. base ten blocks, number tables) up to 100000
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3.ARTU.1.1.4b
emphasis on place value in non-apparent, non-accessible groupings, using materials for which groupings are symbolic (e.g. abacus, money)
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3.3Count Money15
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3.ARTU.1.1.5
Composes and decomposes a natural number in a variety of ways (e.g. 123 = 100 + 23, 123 = 100 + 20 + 3, 123 = 50 + 50 + 20 + 3)
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3.ARTU.1.1.6
Identifies equivalent expressions (e.g. 52 = 40 + 12, 25 + 27 = 40 + 12, 52 = 104 ÷ 2)
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3.ARTU.1.1.7
Compares natural numbers up to 100000
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3.12Compare Numbers Up to 100020
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3.13Solve Inequalities10
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3.ARTU.1.1.8
Arranges natural numbers up to 100000 in increasing or decreasing
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3.14Put Numbers in Order Up to 12020
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3.ARTU.1.1.9
Describes number patterns up to 100000, using his/her own words and appropriate mathematical vocabulary (e.g. even numbers, odd numbers, square numbers, triangular numbers, prime numbers, composite numbers)
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3.15Even or Odd I10
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3.16Select Even or Odd10
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3.17Counting and Number Patterns: Skip-Counting Sequences20
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3.ARTU.1.2.1
Represents a fraction in a variety of ways, based on a whole or a collection of objects
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3.ARTU.1.2.2
Matches a fraction to part of a whole (congruent or equivalent parts) or part of a group of objects, and vice versa
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3.23Identify Fractions Up to Tenths5
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3.25Fraction20
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3.ARTU.1.2.2c
counts a pre-grouped collection up to 100000
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3.ARTU.1.2.3
Identifies the different meanings of fractions (sharing, division, ratio)
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3.25Fraction20
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3.ARTU.1.2.4
Distinguishes a numerator from a denominator
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3.ARTU.1.2.5
Reads and writes a fraction
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3.ARTU.1.2.6
Compares a fraction to 0, 1/2 or 1
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3.ARTU.1.2.7
Verifies whether two fractions are equivalent
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3.26Make Equivalent Fractions20
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3.27Choose the Equivalent Fraction15
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3.28Reduce to Lowest Terms20
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3.29Reducing Fractions to Lowest Terms20
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3.ARTU.1.3.1
Represents decimals in a variety of ways (using objects or drawings) and identifies equivalent representations to hundredths.
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3.30Decimals with Models10
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3.ARTU.1.3.10
Arranges decimals in increasing or decreasing order to the hundredths place.
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3.ARTU.1.3.11
Matches a fraction to its decimal
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3.ARTU.1.3.2
Identifies equivalent representations (using objects or drawings)
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3.ARTU.1.3.3
Reads and writes numbers written in decimal notation to hundredths.
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3.ARTU.1.3.4
Understands the role of the decimal point
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3.ARTU.1.3.5
Composes and decomposes a decimal written in decimal notation to hundredths
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3.ARTU.1.3.6
Recognizes equivalent expressions (e.g. 12 tenths is equivalent to 1 unit and 2 tenths; 0.5 is equivalent to 0.50) Identifies properties of natural numbers to the hundreths place value.
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3.32Choose Equivalent Decimals15
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3.ARTU.1.3.7
Locates decimals on a number line between two consecutive natural numbers to the hundredths place
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3.ARTU.1.3.8
Compares two decimals to the hundredths place.
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3.ARTU.1.3.9
Approximates (e.g. estimates, rounds to a given value, truncates decimal places)
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3.34Round Decimals15
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3.ARTU.1.1.10